Friday, September 19, 2014

Week 1

After our first capstone class we went to a meeting room and started to figure out two games that we thought we could move forward with. The first game idea that was liked was a comet or meteor game where you would be avoiding obstacles for some goal. This was still very basic idea, but we figured we wanted to move forward with it and try to see what we could do. We decided that the game fit with mobile and wanted to use the accelerometer for the motion. My first project was to get Unity Mobile set up and working with a nexus. This worked out well and I had a cube that would move on the screen with the accelerometer by the end of the week.

Next idea was a basic arena game, the mechanics were very flawed and convoluted to start, we figured we would pitch the concept in a basic state and see what the class said about it. There are robots of some sort and they are in an area with a bunch of traps that they are avoiding. This is about as far as the concept moved to start.


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