Sunday, September 28, 2014

Week 5

As this week moved forward we decided we wanted to attempt stage one in a hope to move forward into our capstone semester. We went with our Arena game as the one we want to move forward with, we thought that the mobile games development cycle would be a bit short if we wanted to move forward with the game as well as once we started getting the game play finished, because it was meant to only be played with the accelerometer that would be about the end of the difficulty going with it. Always has fine tuning, but movement and than some physics onto the ships and we would either have to add a bunch of features or one feature that as we looked at it we didn't want to end up doing that. So with the arena game we thought had a lot and we figured in the long run would be a better game for the development cycle.

We thought about AI vs Networked with the required four players and came to a conclusion that networking this game with my background with programming would be much less of a risk. Also we were debating whether or not we wanted a camera similar to smash, with the zooming and moving. Our professor is really pushing for it, as we came to the conclusion that our game is more based on the whole map awareness because there are no fighting people will want to see traps at all time not jump across map and accidentally hit a trap as the camera zooms out. With this we decided that it might have slight movement, but not close to smash, because our game is not based on fighting.
After this I had my faculty review with Professor Lawson, about both game. He feels that no matter what our group should create basic AI which makes sense, it allows rapid testing without the need to have testers when we are adding various game play mechanics and features. Overall going into the presentation we had a very good feeling about what was going to happen, we however missed one of the discipline reviews and a mobile testing session for our comet game. This meant we couldn't pass, but we presented anyways. We got a lot of well thought out feedback and immediately had a meeting to discuss what we needed to do to move forward in the weeks to come.

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